Hearthlight Updates: Kickstarter Lessons & Chapter 29 Progress
A failed campaign isn't a dead end; it’s a masterclass. Looking back at the numbers from our June Kickstarter, what I learned about audience momentum, and our massive goal for the September 1 relaunch. Plus, a progress update on Chapter 28!
Classic Influencers: The Authors Who Influenced The Author
I have a reading disability that makes words parkour across my field of vision. I read Tolkien, Jordan, and Asprin anyway. This is the craft post on what each of them gave me — and how all three ended up inside The Hearthlight Cycle.
The Significance of the Ordinary
Steven Moffat gave Matt Smith a single line to fix an error Russell T. Davies had made. That line became the foundation of Aestraea. This is the essay about why I built a world around the conviction that no one is unimportant and nothing is insignificant, and what it cost me to understand that about myself first.
What is The Hearthlight Cycle & Where Do I Start?
Seven books. One original world. An ensemble cast navigating ancient dragons, warring nations, and the fear of what cannot be known. Start with A World Reborn.
What is Aestraea?
Aestraea is not a place I invented. It is a place I found. It started in poetry, the way things do when you are not paying attention.
What Is Epic Fantasy, and Why Does It Matter
Epic fantasy is the only genre with enough scale to ask the questions that matter most — and make the answers feel earned. This is what the genre is capable of, and what The Hearthlight Cycle is built for.